This class is a ScriptableObject representing state machine asset in your project.
Type | Name | Description |
---|---|---|
List | States | List of all states within a state machine |
List | AnyTransitions | List of all transitions from "Any" node |
FSMC_State | StartingState | Reference to state which should be markes as a current state at start |
List | Parameters | List of all parameters within a state machine |
Type | Name | Parameters | Description |
---|---|---|---|
int | StringToHash | string name | Converts string to a hash for faster access to parameters |